Card Type: Colorless
HP: 70
Stage: Stage 1
Attack 1: [2] Scratch (20)
Attack 2: [3] Pounce (30)If the Defending Pokémon attacks Persian during your opponent's next turn, any damage done by the attack is reduced by 10 (after applying Weakness and Resistance). (Benching either Pokemon ends this effect.)
Weakness: F
Resistance: P-30
Rarity: Uncommon
Card Number: 42
Card Type: Grass
HP: 60
Stage: Stage 1
Attack 1: [G] PoisonpowderThe Defending Pokémon is now Poisoned.
Attack 2: [GG] Foul Oder (20)Both the Defending Pokémon and Gloom are now Confused (after doing damage).
Weakness: R
Retreat Cost: 1
Rarity: Uncommon
Card Number: 37
Card Type: Fighting
HP: 70
Stage: Stage 1
Attack 1: [FF] Fury Swipes (20x)Flip 3 coins. This attack does 20 damage times the number of heads.
Attack 2: [1FF] Tantrum (50)Flip a coin. If tails, Primeape is now Confused (after doing damage).
Weakness: P
Retreat Cost: 1
Rarity: Uncommon
Card Number: 43
Card Type: Fire
HP: 70
Stage: Stage 1
Attack 1: [2] Stomp (20+)Flip a coin. If heads, this attack does 20 damage plus 10 more damage; if tails, this attack does 20 damage.
Attack 2: [1RR] Agility (30)Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Rapidash.
Weakness: W
Rarity: Uncommon
Card Number: 44
Card Type: Colorless
HP: 70
Stage: Stage 1
Attack 1: [3] Agility (20)Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Fearow.
Attack 2: [4] Drill Peck (40)
Weakness: L
Resistance: F-30
Rarity: Uncommon
Card Number: 36
Card Type: Fighting
HP: 70
Stage: Stage 1
Attack 1: [FF] Fury Swipes (20x)Flip 3 coins. This attack does 20 damage times the number of heads.
Attack 2: [1FF] Tantrum (50)Flip a coin. If tails, Primeape is now Confused (after doing damage).
Weakness: P
Retreat Cost: 1
Rarity: Uncommon
Card Number: 43
Card Type: Lightning
HP: 50
Stage: Basic
Attack 1: [LL] Spark (20)If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: F
Retreat Cost: 1
Rarity: Common
Card Number: 60
Card Type: Fighting
HP: 40
Stage: Basic
Attack 1: [1] SnivelIf the Defending Pokémon attacks Cubone during your opponent's next turn, any damage done by that attack is reduced by 20 (after applying Weakness and Resistance). (Benching either Pokemon ends this effect.)
Attack 2: [FF] Rage (10+)Does 10 damage plus 10 more damage for each damage counter on Cubone.
Weakness: G
Resistance: L-30
Retreat Cost: 1
Rarity: Common
Card Number: 50
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [1] Tail WagFlip a coin. If heads, the Defending Pokémon can't attack Eevee during your opponent's next turn. (Benching either Pokémon ends this effect.)
Attack 2: [2] Quick Attack (10+)Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.
Weakness: F
Resistance: P-30
Retreat Cost: 1
Rarity: Common
Card Number: 51
Card Type: Colorless
HP: 90
Stage: Basic
Attack 1: [1] Tongue Wrap (10)Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack 2: [2] SupersonicFlip a coin. If heads, the Defending Pokémon is now Confused.
Weakness: F
Resistance: P-30
Retreat Cost: 3
Rarity: Uncommon
Card Number: 38
Card Type: Fighting
HP: 40
Stage: Basic
Attack 1: [1] SnivelIf the Defending Pokémon attacks Cubone during your opponent's next turn, any damage done by that attack is reduced by 20 (after applying Weakness and Resistance). (Benching either Pokemon ends this effect.)
Attack 2: [FF] Rage (10+)Does 10 damage plus 10 more damage for each damage counter on Cubone.
Weakness: G
Resistance: L-30
Retreat Cost: 1
Rarity: Common
Card Number: 50
Card Type: Lightning
HP: 190
Stage: Basic
Attack 1: [L] Thunder Shock (20)Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2: [3] Fly (120)Flip a coin. If tails, this attack does nothing. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 0
Rarity: Ultra Rare
Card Number: 006/025
Ability: Gathering of Blossoms Once during your turn, you may use this Ability. Search your deck for an Erika's Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Common
Card Number: 007/217
Ability: Lethargic Charge Once during your turn, if this Pokemon is on your Bench, you may use this Ability. Attach an Energy card from your hand to your Active Larry's Pokemon.
Rarity: Common
Card Number: 175/217
Ability: Gathering of Blossoms Once during your turn, you may use this Ability. Search your deck for an Erika's Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Rarity: Illustration Rare
Card Number: 218/217
Card Type: Fighting
HP: 210
Stage: Basic
Attack 1: [F] Big Bite (30)During your opponent's next turn, the Defending Pokemon can't retreat.
Attack 2: [FCC] Flopping Trap (100+)If this Pokemon has any damage counters on it, this attack does 100 more damage.
Weakness: Gx2
Retreat Cost: 2
Rarity: Double Rare
Card Number: 114/217
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] AscensionSearch your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Common
Card Number: 085/21
Ability: Multiplying Cocoon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may use this Ability. Search your deck for a Silcoon or a Cascoon and put it onto your Bench. Then, shuffle your deck.
Rarity: Common
Card Number: 012/217
Ability: Incandescent Body If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), the Attacking Pokemon is now Burned.
Rarity: Common
Card Number: 027/217
Ability: Repelling Veil Prevent all effects of attacks used by your opponent's Pokémon done to your Basic Team Rocket's Pokémon in play. (Existing effects are not removed. Damage is not an effect.)
Rarity: Rare
Card Number: 051/182
Card Type: Lightning
HP: 160
Stage: Stage 2
Attack 1: [L] Thunder Fang (60)Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2: [LLLC] Buzz Flip (100x)Flip 4 coins. This attack does 100 damage for each heads.
Weakness: Fx2
Retreat Cost: 3
Rarity: Uncommon
Card Number: 032/086
Card Type: Fire
HP: 150
Stage: Stage 2
Attack 1: [R] Incendiary Pillar (50+)If you have 10 or more Basic Fire Energy cards in your discard pile, this attack does 100 more damage.
Attack 2: [RR] Burn It All Up (180)Discard all Energy from this Pokémon.
Weakness: Wx2
Retreat Cost: 2
Rarity: Rare
Card Number: 018/086
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [1P] Extended DamagriiigusMove all damage counters from 1 of your Benched Pokémon to 1 of your opponent's Pokémon.
Attack 2: [2P] Perplex (60)Your opponent's Active Pokémon is now Confused.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 2
Rarity: Rare
Card Number: 040/086
Ability — Toxic PowderOnce during your turn, if this Pokémon has an Ancient Booster Energy Capsule attached, you may make both Active Pokémon Poisoned.
Rarity: Rare
Card Number: 123/182
Card Type: Psychic
HP: 270
Stage: Stage 1
Attack 1: [PCC] Magical Charm (160)During your opponent's next turn, attacks used by the Defending Pokemon do 100 less damage (before applying Weakness and Resistance).
Attack 2: [WLP] AngeliteChoose 2 of your opponent's Benched Pokemon. Shuffle those Pokemon and all attached cards into your opponent's deck. If 1 of your Pokemon used Angelite during your last turn, this attack can't be used.
Weakness: Mx2
Retreat Cost: 2
Rarity: Promo
Card Number: 041/131
Card Type: Grass
HP: 270
Stage: Stage 1
Attack 1: [GC] Verdant Storm (60x)This attack does 60 damage for each Energy attached to all of your opponent's Pokemon.
Attack 2: [GRW] Moss Agate (230)Heal 100 damage from each of your Benched Pokemon.
Weakness: Rx2
Retreat Cost: 2
Rarity: Promo
Card Number: 006/131
Card Type: Psychic
HP: 270
Stage: Stage 1
Attack 1: [PCC] Psych Out (160)Discard a random card from your opponent's hand.
Attack 2: [GPD] AmazezDevolve each of your opponent's evolved Pokemon by shuffling the highest Stage Evolution card on it into your opponent's deck.
Weakness: Dx2
Resistance: F-30
Retreat Cost: 1
Rarity: Promo
Card Number: 034/131
Card Type: Fire
HP: 130
Stage: Basic
Attack 1: [1R] Sacred FireThis attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack 2: [1RR] Fire Blast (120)Discard an Energy from this Pokémon.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 001/025
Card Type: Colorless
HP: 130
Stage: Basic
Attack 1: (2) Aero Ball (20x)This attack does 20 damage for each Energy attached to both Active Pokemon.
Attack 2: (4) Deep Crush (160)During your next turn, this Pokemon can't attack.
Weakness: Lx2
Resistance: F-30
Retreat Cost: 2
Rarity: Holo Rare
Card Number: 022/025
Card Type: Fighting
Attack 1: [1FF] Magma Volcano (80x)Discard the top 5 cards of your deck. This attack does 80 damage for each Energy card you discarded in this way.
Attack 2: [2FF] Massive Rend (120)
Rarity: Holo Rare
Card Number: 017/025